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Name: [002] Ian Ozsvald
Member: 101 months
Authored: 181 videos
Description: I am the co-founder of ShowMeDo (see http://showmedo.com/about), author of `The Screencasting Handbook <http://thescreencastinghandbook.com>`_ and the founder of the professional screencast production company `ProCasts <http://procasts.co.uk>`_: .. image:: http://procasts.co.uk/media/procasts_sma ...

Using Frame.CreateStatusBar() [ID:530] (6/14)

in series: Build a wxPython Image Viewer

(Showmedo is undergoing major changes. To report any problems viewing the videos please email us and include browser and OS specifics. Cheers - Kyran.)

We use the Frame's CreateStatusBar() to add a Status Bar to the base of our Frame, adding a second field using .SetFieldsCount(2) and specify some text with .SetStatusText(...).

import os
import wx

MAIN_WINDOW_DEFAULT_SIZE = (300,200)

class Frame(wx.Frame):
    
    def __init__(self, parent, id, title):
        style=wx.DEFAULT_FRAME_STYLE ^ (wx.RESIZE_BORDER) # XOR to remove the resizeable border        
        wx.Frame.__init__(self, parent, id, title=title, size=MAIN_WINDOW_DEFAULT_SIZE, style=style)
        self.Center() # open in the centre of the screen
        self.panel = wx.Panel(self)
        self.panel.SetBackgroundColour('White') # make the background of the window white

        self.CreateMenuBar()
        
        # create a StatusBar and give it 2 columns
        #self.statusBar = self.CreateStatusBar()
        #self.statusBar.SetFieldsCount(2)
        #self.statusBar.SetStatusText('No image specified', 1)
        

    def CreateMenuBar(self):
        "Create a menu bar with Open, Exit items"
        menuBar = wx.MenuBar()
        # Tell our Frame about this MenuBar
        self.SetMenuBar(menuBar)
        menuFile = wx.Menu()
        menuBar.Append(menuFile, '&File')
        # NOTE on wx ids - they're used everywhere, we don't care about them
        # Used to handle events and other things
        # An id can be -1 or wx.ID_ANY, wx.NewId(), your own id
        # Get the id using object.GetId()
        fileOpenMenuItem = menuFile.Append(-1, '&Open Image', 'Open a picture')
        #print "fileOpenMenuItem.GetId()", fileOpenMenuItem.GetId()
        self.Bind(wx.EVT_MENU, self.OnOpen, fileOpenMenuItem)

        # add a 'mirror' option, disable it for now
        # we add mirrorMenuItem to self so that we can reference it later
        #self.mirrorMenuItem = menuFile.Append(-1, '&Mirror Image', 'Mirror the image horizontally')
        #self.mirrorMenuItem.Enable(False) # we can't mirror an image until we've loaded one in, so start with 'mirror' disabled
        #self.Bind(wx.EVT_MENU, self.OnMirrorImage, self.mirrorMenuItem)
        
        # create a menu item for Exit and bind it to the OnExit function       
        exitMenuItem = menuFile.Append(-1, 'E&xit', 'Exit the viewer')        
        self.Bind(wx.EVT_MENU, self.OnExit, exitMenuItem)
        
        # add a Help menu with an About item
        #menuHelp = wx.Menu()
        #menuBar.Append(menuHelp, '&Help')
        #helpMenuItem = menuHelp.Append(-1, '&About', 'About screen')
        #self.Bind(wx.EVT_MENU, self.OnAbout, helpMenuItem)

    def OnOpen(self, event):
        "Open an image file, set title if successful"
        # Create a file-open dialog in the current directory
        
        filters = 'Image files (*.gif;*.png;*.jpg)|*.gif;*.png;*.jpg'
        dlg = wx.FileDialog(self, message="Open an Image...", defaultDir=os.getcwd(), 
                            defaultFile="", wildcard=filters, style=wx.OPEN)
        
        # Call the dialog as a model-dialog so we're required to choose Ok or Cancel
        if dlg.ShowModal() == wx.ID_OK:
            # User has selected something, get the path, set the window's title to the path
            filename = dlg.GetPath()
            self.SetTitle(filename)
            wx.BeginBusyCursor()            
            wx.EndBusyCursor()
                        
        dlg.Destroy() # we don't need the dialog any more so we ask it to clean-up
        
    def OnExit(self, event):
        "Close the application by Destroying the object"
        self.Destroy() 
        
    
class App(wx.App):
    
    def OnInit(self):
        self.frame = Frame(parent=None, id=-1, title='Image Viewer')
        self.frame.Show()
        self.SetTopWindow(self.frame)
        return True
    
if __name__ == "__main__":       
    # make an App object, set stdout to the console so we can see errors
    app = App(redirect=False)
        
    app.MainLoop()

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  • Published: 75 months ago

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All comments excluding tick-boxed quick-comments

Very helpful series.

But I am having problems getting the source code. At least with the last two in the series part of the code is visible but I can't scroll within it. I have resorted to getting it from the source code of the html page.


Nice, very simple! You couldn't make it any easier; thanks a bunch :-)


enjoying the series so far!


same here John!

its a greate series Ian!

thank you, I appreciate you effort.


John - cool, that's nice to hear :-)

Lucas - thanks for the continued supportive comments, they're much appreciated.

Ian.


Really quite enjoying this series - coming back everyday to see if another part has been uploaded!


Hi Ian,

yet another great video!

Lucas


Video published, thanks for contributing to ShowMeDo


Showmedo is a peer-produced video-tutorials and screencasts site for free and open-source software (FOSS)- with the exception of some club videos, the large majority are free to watch and download.

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Educating the Open-source Community With Showmedo

Although as important as the software it supports, education and documentation are relatively neglected in the Open-source world. Coders love to code, and explaining how best to use or improve the software tends to be deferred or even sidelined.

At Showmedo we believe the community can play a vital role here and also say thanks for the tools and software that make our lives easier. If you have a piece of software you love or a programming langugage you are enthusiastic about, why not make a screencast showing others how to use it? All the stuff you wish you'd been told, the tips, tricks, insights that would have saved you time and frustration.

Screencasting is easier than you think, and we're happy to help you. You can emailus for advice or just use some of the how-to screencasts on the site. This screencasting learning-pathis a good place to start.

Kudos and Thanks for Ian

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